VAGASLUME
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Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Mozilla · Remote Canada · Remoto · Greenhouse

FreelanceSó Canadá · Remoto

Esta vaga é restrita a candidatos em: Canadá. Modalidade: Remoto

Sobre a vaga

The role

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.

Responsibilities
  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
  • Carry code review and routine upkeep so the FTE engineers can focus on performance.
Definition of done

A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.

Required qualifications
  • Strong C++ and/or Rust.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization in a multithreaded codebase.
  • Able to work independently and lead technically in a large, mature codebase.
Preferred
  • Shader languages; mobile/Android; open-source collaboration.

Hiring Ranges:

Canada Tier 1 Locations$145,800—$186,172 CADCanada Tier 2 Locations$131,400—$154,600 CAD

Candidatura

Publicado há 2 semanas

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Mozilla

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